Just had my app rejected from Amazon App Store - reason being:
“Pressing the power button and invoking sleep mode while in game play will cause a loss of user state. When the user returns to the game from sleep mode the user is prompted with a loading screen and then is taken to the main menu. All progress has been lost.”
My experience testing on various phones/tablets seems to indicate that some devices will “kill” your app when the device sleeps, thus requiring a reload, while others will just suspend it and the app works fine when you turn it back on.
I’m assuming the smartest way to deal with this is to save all game state data to a text file during the applicationExit and applicationSuspend routines and then force a reload of everything during resume/load - but I’m wondering if anyone has any feedback/advice.
thanks! [import]uid: 32462 topic_id: 17291 reply_id: 317291[/import]
