Hi, I just wanted to share one Issue I had with Kindle fire. If you have this in your build.settings, your game will crash.
[“plugin.google.iap.v3”] =
{
publisherId = “com.coronalabs”,
supportedPlatforms = { android=true }
},
You have to explicitly set android-kindle to false in this plugin
[“plugin.google.iap.v3”] =
{
publisherId = “com.coronalabs”,
supportedPlatforms = { android=true, [“android-kindle”]=false }
},
Then It works.
I just didn’t find this information anywhere so I write this post.
Regards,
Pablo