I put together an article walking through one inheritance based design approach to some standard objects you might find in an RPG game, though the principles can be used for other Corona based games and apps as well.
It’s covered it 5 parts and each part builds on the last. This version covers Character, Weapon, Armor, and Consumable class designs.
http://www.develephant.net/an-rpg-themed-oop-design-pattern-for-corona-sdk-part-1/
Comments welcome. Thanks for reading.

