Analytics: Google, Flurry, or both?

Hi,

My first app is almost complete and I am exploring analytics options for Corona. Are Google and Flurry the only options? How do they compare to each other?

Also does adding analytics cost anything? Where can I find basic details that will help me in adding analytics to my app?

Thanks

There is HockeyApp too:

https://docs.coronalabs.com/daily/plugin/hockey/index.html

https://hockeyapp.net/features/user-metrics/#s

I know google analytics is free.

All you need to know is how to use this function

https://docs.coronalabs.com/daily/plugin/googleAnalytics/logEvent.html

and how to get a key for your app but that should be easy.

Sign Up

Note that the Google Analytics plugin doesn’t work on Amazon.  Flurry works on Amazon, iOS, and Google Play.  

Thanks everyone. I’ve decided I will use Flurry.

I’m having confusion setting it up. Can we see it’s working only after the app is officially released? How can I test it’s working?

Also, what do I need to add in my code to make flurry work? I just added a require statement, and a some code in build.settings file.

Not an answer to your question but just wanted point out that Flurry does not appear to be compatible with the Appodeal plugin on iOS. So if you are thinking of using appodeal to monetize you’ll need to use Google analytics instead.

Same with Admob, if I’m not mistaken.

I use Flurry and Admob together without any issues

Well then, clearly I should do more research. Thanks for the clarification @JonPM!

There is HockeyApp too:

https://docs.coronalabs.com/daily/plugin/hockey/index.html

https://hockeyapp.net/features/user-metrics/#s

I know google analytics is free.

All you need to know is how to use this function

https://docs.coronalabs.com/daily/plugin/googleAnalytics/logEvent.html

and how to get a key for your app but that should be easy.

Sign Up

Note that the Google Analytics plugin doesn’t work on Amazon.  Flurry works on Amazon, iOS, and Google Play.  

Thanks everyone. I’ve decided I will use Flurry.

I’m having confusion setting it up. Can we see it’s working only after the app is officially released? How can I test it’s working?

Also, what do I need to add in my code to make flurry work? I just added a require statement, and a some code in build.settings file.

Not an answer to your question but just wanted point out that Flurry does not appear to be compatible with the Appodeal plugin on iOS. So if you are thinking of using appodeal to monetize you’ll need to use Google analytics instead.

Same with Admob, if I’m not mistaken.

I use Flurry and Admob together without any issues

Well then, clearly I should do more research. Thanks for the clarification @JonPM!