Android App Size Limit

“Device dependent… 16-24MB of memory for each app depending on the OS version”

Wow I just tried to upload a 67mb App and didn’t even know about this.
What’s the deal? Anyone knows if this will be lifted?

I figure this might come as a warning for people who aren’t familiar with it either. [import]uid: 11024 topic_id: 3972 reply_id: 303972[/import]

Is that referring to size limit or RAM? Sounds like RAM to me if it depends on the OS version, but I don’t know much about Android development. [import]uid: 10835 topic_id: 3972 reply_id: 12001[/import]

Yeah I’m an iPhone developer myself, but I figure it couldn’t hurt to cross-publish apps so yesterday I went through the motions. Unfortunately, there’s no mention of this on Android sites except for in Forums where users are complaining about it. Seems to be limited by the Android software.

I’m going to have to strip all the music from my App in order to get it to fit. [import]uid: 11024 topic_id: 3972 reply_id: 12002[/import]

After looking a little it seems the reason is that Android first installs the game to the phone memory and then it moves it to the SD cards. Given that limitation the size restriction is somewhat understandable. Though it should directly install to the SD card if the user chooses.

Also it seems the solution is to split the game into 2. The game logic, which has to be under 25MB and the assests which can be downloaded directly to the SD card. Though I doubt Corona supports that approach. [import]uid: 10835 topic_id: 3972 reply_id: 12003[/import]

i will add this to track to our bug base and report back.

c. [import]uid: 24 topic_id: 3972 reply_id: 12029[/import]