I did a recent build of my app Blocfall for Android. The good news is it runs on a Galaxy Tab without any changes. The bad news is the audio doesn’t work: It crackles and hisses.
I’m only using audio.loadSound() and audio.loadStream() with .wav files. Are there specific Android audio issues I should be aware of? How is everyone else structuring audio in their Android builds? [import]uid: 1560 topic_id: 24226 reply_id: 324226[/import]