Hello
I’ve got my game on Android market and tried to install it on Samsung Galaxy Gio, Android 2.3.3. But Android Market says that due to some stuff in manifest my device is not supported.
Android Market says that screen must be SMALL NORMAL LARGE XLARGE, functions - android.hardware.touchscreen
android.hardware.screen.portrait
My build.settings:
settings =
{
android =
{
versionCode = “13”
},
orientation =
{
default = “portrait”,
supported =
{
“portrait”,
},
},
iphone =
{
plist =
{
CFBundleIconFile = “Icon.png”,
CFBundleIconFiles = {
“Icon.png”,
“Icon@2x.png”,
“Icon-72.png”,
},
},
},
androidPermissions =
{
“android.permission.INTERNET”,
“android.permission.ACCESS_NETWORK_STATE”
},
}
File config.lua
application =
{
content =
{
width = 768,
height = 1024,
scale = “letterbox”
}
}
What should I change to launch my app on my Samsung Gio? [import]uid: 67485 topic_id: 17642 reply_id: 317642[/import]
[import]uid: 52491 topic_id: 17642 reply_id: 67136[/import]
Is it possible to get support of ARMv6 in the future? Because we’ve lots of customers’ feedbacks with similar issue - they like our game and stuff, but on similar phones they didn’t manage to run it. [import]uid: 67485 topic_id: 17642 reply_id: 67174[/import]