Android Build Failed

  While I am giving Build for Android, it fails. Simulator says 

WebServices: Call corona.get failed in 1427300046 seconds: Invalid XMLRPC respon

se: Content-Length does not match payload size

     params:  {

    “hash” = “0e1331861bb1d302a09e539bee87199827dd815de73b6ecxxxxad368934b473d”

    “domain_name” = “developer.anscamobile.com

    “domain_time_stamp” = “1427300022”

    “nonce” = “VCsMeQEIlo”

    “sessid” = “540da43ad1b803dfb1ee58032060d081”

    “buildsessionid” = “5512deb1c071d”

}

ERROR: Unexpected empty response from build server

Android build failed (5)

Pls can anybody help me to resolve this??

Can you provide us some additional information?

What version of Corona SDK are you using?

What operating system are you using to try and build?

Please post your build.settings file?

What happens if you try to build one of our sample apps like Hello World?

I tried after some time… Worked perfectly…Thank you

Hi normally my problems I have had uploading to the markets relates with me not updating Corona sdk or Itunes, whate I do before I upload an app or build on is update both to save all the trouble and frustrations

Can you provide us some additional information?

What version of Corona SDK are you using?

What operating system are you using to try and build?

Please post your build.settings file?

What happens if you try to build one of our sample apps like Hello World?

I tried after some time… Worked perfectly…Thank you

Hi Rob

 I am experiencing the same problem this is my build.settings

settings =
{
  plugins = {
 
    [“CoronaProvider.gameNetwork.google”] =
     {
        publisherId = “com.coronalabs”,
     },
 
    
  --[[remove this line to implement AdMob
    [“CoronaProvider.ads.admob”] =
     {
       publisherId = “com.coronalabs”,
      },
    ]] --remove this line to implement AdMob
  },
    orientation =
    {
        default = “portrait”,
        supported = { “portrait” }
    },
    android =
    {
    googlePlayGamesAppId = “XXXXXXXXX”,  – app id number for google game services
        usesPermissions =
        {
            “android.permission.INTERNET”,
      “android.permission.ACCESS_NETWORK_STATE”,
     --[[remove this line if you use admob and not adbuddiz
      “android.permission.READ_PHONE_STATE”
      ]]–remove this line if you use admob and not adbuddiz
        },
    },
    iphone =
    {
        plist =
        {
            CFBundleIconFile = “Icon.png”,
            CFBundleIconFiles =
            {
                “Icon.png”,
                “Icon@2x.png”,
                “Icon-60.png”,
                “Icon-60@2x.png”,
                “Icon-72.png”,
                “Icon-72@2x.png”,
                “Icon-76.png”,
                “Icon-76@2x.png”,
                “Icon-Small.png”,
                “Icon-Small@2x.png”,
                “Icon-Small-40.png”,
                “Icon-Small-40@2x.png”,
                “Icon-Small-50.png”,
                “Icon-Small-50@2x.png”,
            },
            UIApplicationExitsOnSuspend = false,  – false for single sign-on to work
            
            FacebookAppID = “XXXXXXXXXX”,    – facebook appId

            CFBundleURLTypes =
            {
                {
                    CFBundleURLSchemes =
                    {
                        “fbXXXXXXXXXX”,    –  facebook appId,             
                    }
                }
            }
        }
    }
}
 

You are still trying to use the AdMob V1 plugin. This plugin no longer exists.  You  must switch to AdMob V2.

 plugins = { ["plugin.google.play.services"] = { publisherId = "com.coronalabs" }, }, 

See: https://docs.coronalabs.com/plugin/ads-admob-v2/index.html

Rob

Hi normally my problems I have had uploading to the markets relates with me not updating Corona sdk or Itunes, whate I do before I upload an app or build on is update both to save all the trouble and frustrations

Hi Rob

 I am experiencing the same problem this is my build.settings

settings =
{
  plugins = {
 
    [“CoronaProvider.gameNetwork.google”] =
     {
        publisherId = “com.coronalabs”,
     },
 
    
  --[[remove this line to implement AdMob
    [“CoronaProvider.ads.admob”] =
     {
       publisherId = “com.coronalabs”,
      },
    ]] --remove this line to implement AdMob
  },
    orientation =
    {
        default = “portrait”,
        supported = { “portrait” }
    },
    android =
    {
    googlePlayGamesAppId = “XXXXXXXXX”,  – app id number for google game services
        usesPermissions =
        {
            “android.permission.INTERNET”,
      “android.permission.ACCESS_NETWORK_STATE”,
     --[[remove this line if you use admob and not adbuddiz
      “android.permission.READ_PHONE_STATE”
      ]]–remove this line if you use admob and not adbuddiz
        },
    },
    iphone =
    {
        plist =
        {
            CFBundleIconFile = “Icon.png”,
            CFBundleIconFiles =
            {
                “Icon.png”,
                “Icon@2x.png”,
                “Icon-60.png”,
                “Icon-60@2x.png”,
                “Icon-72.png”,
                “Icon-72@2x.png”,
                “Icon-76.png”,
                “Icon-76@2x.png”,
                “Icon-Small.png”,
                “Icon-Small@2x.png”,
                “Icon-Small-40.png”,
                “Icon-Small-40@2x.png”,
                “Icon-Small-50.png”,
                “Icon-Small-50@2x.png”,
            },
            UIApplicationExitsOnSuspend = false,  – false for single sign-on to work
            
            FacebookAppID = “XXXXXXXXXX”,    – facebook appId

            CFBundleURLTypes =
            {
                {
                    CFBundleURLSchemes =
                    {
                        “fbXXXXXXXXXX”,    –  facebook appId,             
                    }
                }
            }
        }
    }
}
 

You are still trying to use the AdMob V1 plugin. This plugin no longer exists.  You  must switch to AdMob V2.

 plugins = { ["plugin.google.play.services"] = { publisherId = "com.coronalabs" }, }, 

See: https://docs.coronalabs.com/plugin/ads-admob-v2/index.html

Rob