Hi,
When I run my game on Android 2.1 (build using 2.0 setting) it runs fine the first time. All the menus work, and the game works fine. If I play the game, and then do something like try to return to the game menu screen, sometimes the background graphic will be missing. Once that happens on any screen, it seems pretty much all movie clip animations get messed up to. They appear as white boxes. I’m really not sure what’s going on, but this does not occur in the simulator or on iPhone. I create screens by generating all of the display objects every time the screen is called, and destroying all of them every time the screen is removed. I don’t keep any of the elements in memory.
Also, this is not accounting for the other issue that exists on Android, where hitting home during a game and going back in causes similar graphics-related stuff to go wrong. This happens on first run and not even when trying to go back in to the app.
Please let me know if you need any more information.
~David [import]uid: 6678 topic_id: 1327 reply_id: 301327[/import]
If you have anything that you put up behind the scenes with any sort of fixes I’d appreciate it if you could let me know and I would be really happy to test it. Thanks again and good luck with the Android SDK! [import]uid: 6678 topic_id: 1327 reply_id: 4205[/import]