Hi,
I’ve got problems implementing IAP in android. I can’t even init the store to start with because i’m getting the following error on start up: ‘No license key was supplied to config.lua.’
I use my release .keystore file to build with and have selected Google Play as target App Store in the “build for android dialog” of the simulator. After that I just install the generated .apk on my device with adb
Is there any error with the following config.lua? or are there any things I should pay attention to when debugging IAP on android?
application={ license={ google={ key="MY\_LONG\_KEY\_IS\_HERE" } }, content={ width = 160, height = 240, xAlign = "left", yAlign = "top", scale = 'letterbox', fps = 60 } }