Just wanted to ask ansca, or anyone else that might know, when if ever will Android builds from corona be as fast as iOS? just wanting to know if i should be considering building anymore Android apps using corona, its just so slow compared to iOS that it doesn’t seem worthwhile. Thanks [import]uid: 19620 topic_id: 20521 reply_id: 320521[/import]
I think the title of your post answers your question.
Performance depends on Android itself and the hardware it’s run on, and not Corona per se.
There are a lot of cheap Android devices out there with underpowered hardware and then you have the hardware manufactures creating their own Android implementations.
Having said that, I don’t find that the performance on Android tablets and recent phones is a deal-breaker at all.
Since I’m using Corona, and I can use the same code base for both platforms I’m of the opinion: “Why not?”. It’s easy to make an Android build, and they do sell.
There are a few things that don’t work as expected (like audio), but that’s an Android problem, and has nothing to do with Corona… plus there are acceptable work-arounds.
From my experience it’s not the performance of the Android apps that are an issue. It’s the ability to monetize from them, even at $0.99.
If you want to market your Android apps I’d recommend Amazon. You get a significantly higher revenue than with the Android Marketplace.
[import]uid: 70847 topic_id: 20521 reply_id: 80508[/import]
Thanks for the response, i have heard from ansca that is is more of an issue with google and such, i just remember months ago they updated corona and it gave Android apps a 4 times performance boost. So i guess i’m wondering if we can see such a performance increase in the future? [import]uid: 19620 topic_id: 20521 reply_id: 80512[/import]
Android apps are much better than they were 6 months ago and obviously any time we have an opportunity to boost performance we will.
That said ingemar raises a very important point about hardware.
Currently if you build an app and run it on an iPhone and on a low end Android device the Android version may seem to under perform - however if you run it on comparable hardware to the iPhone (eg, Samsung Galaxy S II) you should see the results are very similar to an iOS build.
Peach [import]uid: 52491 topic_id: 20521 reply_id: 80551[/import]
good to know peach, i have the original HTC incredible, i guess its starting to get dated, so perhaps thats one reason i find my app to run slow. [import]uid: 19620 topic_id: 20521 reply_id: 80639[/import]
I don’t know much about the original, I have used the Incredible S though - if you can get your hands on that it’s a solid device and I believe quite affordable. (Cost here in Oz is $299 and our tech is usually abhorrently overpriced.)
Peach [import]uid: 52491 topic_id: 20521 reply_id: 80778[/import]