Aloha!
At the moment in my game I have two objects - one at the center of the screen and the other connected with a pivot joint to the first object. the second object moves around the first object all the time. my goal is to make the moving object move foward and backward on touch event depends on the angle of the object. how do I measure it’s angle and make it move at the same direction while it continue to spin around the center?
Thank.
Itay