I created about a dozen objects on the screen and gave each a constant speed except one. This is like the animation example where a lot of objects (like “bullets”) are going in one direction, and one object was going in the perpendicular direction to “dodge the bullet”. “Bullets” were recycled back to the starting point once they fly off the screen. After a while the animation always freezes, the “bullets” will stop in mid-air, only the dodging object can still move freely in perpendicular direction. The background sound was still playing. Each of the “bullets” was added to physics world and set a velocity using setLinearVelocity. Once they flew off the screen, they were recycled back using transition(…,…) method.
I am using the Corona build Version 2011.268 (2011.1.20). I tried decrease the # of objects but it seemed to only prolong the time until the freeze happened. It seemed at some point it always froze. I checked the memory was ok.
Has anyone seen something similar or has any suggestions?
Thanks. [import]uid: 8745 topic_id: 6052 reply_id: 306052[/import]