a sprite animation that is triggered by a collision sometimes plays twice (or frame cycle begins in middle? hard to tell actually, animation sequence just sometimes looks odd).
I use postCollision as trigger and did check there is indeed just 1 trigger. So I am unsure what to do about that to solve problem.
If the problem really is that cycle is off, can that be reset? [import]uid: 109677 topic_id: 21730 reply_id: 321730[/import]
[import]uid: 52491 topic_id: 21730 reply_id: 86304[/import]