I’m having problems with scrollView widget after upgrading to the new build.
In the old build everything worked fine. I have a simple game where there are a few subviews implemented by using the scrollView widget that have lists of elements that can be scrolled. At the same time in the main game area there are some transition animations going on, and in addition to those on top of everything there are transitions going on.
However, when I scroll the scrollview, every transition that is currently clipping with the scrollview stop immediately.
The images can still be seen, and if there’s sprite animation involved, the sprite animation continues. Images receive touch events normally. Only effect seems to be that active transition is stopped when scrollview scroll event is activated.
In the previous build, this didn’t happen and I haven’t touched the code.
Does anyone have any idea how should I start resolving this problem?