Anomaly in behaviour of Friction

After some research and quite a bit of testing, my previous understanding was that friction is actually damping in the box2d physics engine for dynamic objects. But I tried to add friction on a static object and tried to slide a dynamic object with a positive friction value and it stopped.

We have had been avoiding friction for some time because it never used to work like realistic friction and had to simulate friction using linear damping etc. Also, I had read a few docs and threads where people have said that friction works on between two dynamic objects only.

Can anybody please let us know if this is a platform-specific anomaly or solar has upgraded the box2d physics to simulate realistic frictions? I have made many projects with Solar but never found friction working as it is now.

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What method did you use to slide the dynamic object?

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