In Beta 6 release notes there’s a mention for anti-aliasing: “Setting to turn on/off anti-aliasing via build.settings. Starting in Beta 6, anti-aliasing is off by default. This should only affect content that uses Corona vector objects like rounded rectangles, but will significantly increase performance in those cases.”
But in docs you’ve written that to change anti-aliasing you need to add some lines of code to config.lua file.
What’s right?
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