Antialiasing On Image Edges

When rotating an image the edges are not antialiasing. This can make the edges of sprites look quite sharp at certain angles. If I leave a 1 px transparent boarder the png antialiasing solves the issue but its not a good work around for a bunch of reasons.

When you disabled antialiasing for the vector engine did it have a knock on effect? [import]uid: 5354 topic_id: 2652 reply_id: 302652[/import]

Can you provide some code and graphics to demonstrate the problem? I’m assuming you have antialiasing on? If it can be reproduced with any image, just post the sample code here.

You can send the project to tom at anscamobile.com, if needed.

Thanks,
Tom [import]uid: 7559 topic_id: 2652 reply_id: 8648[/import]

Hi Tom

I sent one through to Eric but will forward to yourself

Matt [import]uid: 5354 topic_id: 2652 reply_id: 8651[/import]