Antialiasing or something like this

Hi guys!

Yeah, I know that the antialiasing feature was removed 'cause of bugs… But it’s one of the most basic features!

So I’m here to ask you, how can I achieve antialiasing in Corona or something that imits the antialiasing. I want to use display.drawCircle() in my game, but the circle with sharpen edges looks really really bad… What can I do to get smooth edges on my circle. I don’t want to use any images. Only graphics created from code. Thanks! 

I know you said you don’t want to use images, but there is no way to smooth display.newCircle()

So, I would use display.newImageRect() and a circle texture.

Also, the circles (display.newCircle()) generally look better on device than in the simulator, so check your circles out on device before deciding they are no good.

You could try to put the circle into a snapshot and use a filter to antialiase them. (this is very high tech, so I would highly recommend using an image). The look of the circles on the device depends on the devices ppi.

I know you said you don’t want to use images, but there is no way to smooth display.newCircle()

So, I would use display.newImageRect() and a circle texture.

Also, the circles (display.newCircle()) generally look better on device than in the simulator, so check your circles out on device before deciding they are no good.

You could try to put the circle into a snapshot and use a filter to antialiase them. (this is very high tech, so I would highly recommend using an image). The look of the circles on the device depends on the devices ppi.