Any good tutorials that have been updated for Graphics 2.0?

Hi there,

My school year is about to start and it looks like I will be teaching 90 plus students Corona to different levels (60 of them will be only getting a 4-5 week introduction).

The IT department has gone and installed the latest public release (trying to be nice and do me a favour).  I was just going to run with the older release and use last years resources, but obviously with G2.0 there have been some changes that could be confusing if I just roll that out.  I was wondering if anyone knows of any good tutorials that support Graphics 2.0?   Either videos or text are OK…

Thanks,

Craig

We did a whole series of Tutorials on Graphics 2.0 on the blog.  Our video tutorials in the Corona University should also be up to date.  However, what you might want to consider is adding:

graphicsCompatibility = 1

In your config.lua file (same place where do do width and height) and then continue to use your existing materials, though honestly moving to the Graphics 2.0 way will be best in the long run.  We have a migration guide: http://docs.coronalabs.com/guide/graphics/migration.html  that covers the key changes that you need to know.

Rob

Thanks Rob,  I will try my existing code with graphicsCompatibility = 1.  I would love to use G2.0 (I do with my own personal stuff), but I kinda have limited time and a lot to do…

Cheers again.

I’m working on a MOOC (and updating my videos).  It’s in beta but should be fully ready within a week or so:  http://itc.acu.edu/mooc

We did a whole series of Tutorials on Graphics 2.0 on the blog.  Our video tutorials in the Corona University should also be up to date.  However, what you might want to consider is adding:

graphicsCompatibility = 1

In your config.lua file (same place where do do width and height) and then continue to use your existing materials, though honestly moving to the Graphics 2.0 way will be best in the long run.  We have a migration guide: http://docs.coronalabs.com/guide/graphics/migration.html  that covers the key changes that you need to know.

Rob

Thanks Rob,  I will try my existing code with graphicsCompatibility = 1.  I would love to use G2.0 (I do with my own personal stuff), but I kinda have limited time and a lot to do…

Cheers again.

I’m working on a MOOC (and updating my videos).  It’s in beta but should be fully ready within a week or so:  http://itc.acu.edu/mooc