Any news about Bug #17364

Hello Corona Team,

Do you have any news about bug #17364? We have many games getting problems with it.
Because of this bug we can not use more than one timer (per time) which is very annoying when we develop a complex game. Please help us.

Regards,
Rene
[import]uid: 135569 topic_id: 34524 reply_id: 334524[/import]

Not sure about this bug. But you may want to check out the TNT library. We use is extensively since it has great support for pausing and resuming timers and transitions. It also supports changing time scale, which is always nice.

It manages pausing/resuming internally by destroying and creating new timers, so that probably avoids whatever bug you’re seeing here.

https://github.com/Lerg/tnt [import]uid: 135827 topic_id: 34524 reply_id: 137299[/import]

Thanks george18!
I will have a look on it! [import]uid: 135569 topic_id: 34524 reply_id: 137701[/import]

Not sure about this bug. But you may want to check out the TNT library. We use is extensively since it has great support for pausing and resuming timers and transitions. It also supports changing time scale, which is always nice.

It manages pausing/resuming internally by destroying and creating new timers, so that probably avoids whatever bug you’re seeing here.

https://github.com/Lerg/tnt [import]uid: 135827 topic_id: 34524 reply_id: 137299[/import]

Thanks george18!
I will have a look on it! [import]uid: 135569 topic_id: 34524 reply_id: 137701[/import]