I’ve realized I can look at the console window in my Xcode organizer when I’m testing on device to read any print statements/output I would expect to see while on the simulator. I’ve tried two different apps (with separate profiles/apps set up with purchases) and get the same result for each one:
Jan 31 14:44:04 unknown InAppPurchaseFramework[1718] <Warning>: transactionCallback: Received event storeTransaction
Jan 31 14:44:04 unknown InAppPurchaseFramework[1718] <Warning>: state: failed
Jan 31 14:44:04 unknown InAppPurchaseFramework[1718] <Warning>: errorType: invalidPayment
Jan 31 14:44:04 unknown InAppPurchaseFramework[1718] <Warning>: errorString: Cannot connect to iTunes Store
Jan 31 14:44:04 unknown InAppPurchaseFramework[1718] <Warning>: Transaction failed, type: invalidPayment Cannot connect to iTunes Store
The one app had worked some months ago… pretty confused why this would now be the case…