Hi Coronalabs,
Any update on Widget support within Storyboard coronalabs?
Is the status still as per the below-mentioned FAQ? Or has there been improvements/updates in the daily builds? Any heads up re when the below-mentioned constraints will be addressed? thanks
http://www.coronalabs.com/blog/2011/11/16/common-storyboard-api-questions/#does-storyboard-work-with-widgets
[text]
Does Storyboard work with widgets?
You should be fine using widgets with Storyboard, however, there are some known issues. When it comes to using the tableView, scrollView, pickerWheel, and possibly the slider widget in conjunction with storyboard, it is recommended you treat these widgets as you would native widgets, in that you cannot insert them into a group.
If some of your scenes have problems with any widgets (the tableView seems to be the most problematic), I recommend creating them on every “enterScene” event, and removing them on every “exitScene” event (so you don’t have to insert them into the “view” property of the scene). It is also recommended that you do not use effects when transitioning to and from scenes that use problematic widgets.
When using the tableView, scrollView, pickerWheel, and possibly the slider, you should avoid inserting them into the scene’s “view” group (which is why they should be created/removed during “enterScene” and “exitScene”. Buttons and tabBars should work fine.
Also, this applies to buttons and tabBars as well, you must manually remove widgets (because they are not removed automatically when their parent group is removed), so be sure you are manually removing the widgets at some point (either in your “exitScene” or “destroyScene” event listeners).
NOTE: We are working on fixing the issues with the problematic widgets.
[/text] [import]uid: 140210 topic_id: 29279 reply_id: 329279[/import]