Given a transition.to animation which is currently running translating something on the screen and but user input, you need to reverse or change the current animation, which of course is not completed. Is there any way to do that?
I don’t want to transform transition.to into Runtime animation mechanics, because FPS is not warranted if I do manually so I wish go on with transition.to method.
Regards,
Flavio. [import]uid: 3022 topic_id: 869 reply_id: 300869[/import]