Hi
Making a game where the character is always centered, moving around a level. I wanted to use the ParticleSystem to generate the obstacles for the level. However, i can’t find in the API how to assign the particle system to a particular diplay group - so when i move around the group with my character in it (to keep the character centered) i find the particles physics BODY moves, but the image doesn’t - it stays stuck on the parent container group
Should i just stick to regular display objects with physics?
https://coronalabs.com/blog/2014/05/27/tutorial-introduction-to-liquidfun/ there is a comment that makes me think it should be possible, but i can’t find a way in the api
I was hoping to also use the particles as bullets/water cannon for the character, but I think i would have this same problem
any guidance appreciated
thanks