So I’m aware, now, that you can specify allowed orientations in the build.settings file… but unfortunately, before I knew this (going back to beta), I programmed my whole (landscape) game in portrait mode, with all the assets just rotated 90 degrees and all the x and y values switched in meaning, to give the appearance of a landscape game. At the time (pre-iPad) I did not imagine I would have to change this.
Now I’m trying to revert back so I can avoid be rejected by the app store for not supporting both stupid landscape modes. Switching to Landscape mode now messed with my coordinates and leaves my images oriented the wrong way.
Does anyone have any help of an easier way to fix this? Is there a way I can mirror my portrait mode to serve as upside down landscape?
Should I not worry about being rejected over this sort of thing?
Any guidance you could provide would be appreciated,
Thanks,
Nick [import]uid: 7472 topic_id: 9393 reply_id: 309393[/import]
[import]uid: 52491 topic_id: 9393 reply_id: 34367[/import]