Any way to track where the install came from?

Hello,

I am about to launch a game that i want to promote hard on Admob or may be Facebook and with a few other agencies.

All i want from Corona or supporters to please suggest me how I can track the install and track from where it is coming from.

Say I have hired 3 agencies named as A, B and C then i want to see who has given me how much Installs, I heard may be Kochava is one of them who do this job but i am not sure how it is possible and which Api from kochava will do this job and is it under free or paid kochava.

Secondly there must be a way to do this as Corona is in market from last many years and this is a basic requirement for every developer.

Please suggest me someway to do this.

Thanks in Advance,

sahil sharma

For Facebook you would use the Facebook plugin and call it’s publishInstall() API call… 

local facebook = require("plugin.facebook.v4") facebook.publishInstall()

In addition to Kochava, there is also the Tenjin plugin which handles attribution as well. I believe you have to have a paid plan with Kochava to use attribution. Kochava’s free account is analytics only. Just to be clear, all three of these plugins are free in the Corona Marketplace but any paid accounts is with the vendor.

Rob

Hello Rob, Thanks for the reply. I still have a few doubts. 1. For facebook publishInstall, i have seen and using this in my game. Does it track all type of install coming from any third party or it will track only those installs which are coming from fb Ads. I was confused wirh this because i cannot see the console where it lists all the Ad providers like Kochava, applovin, appodeal etc etc 2. My main target is to pay third parties for getting installs and all i want is to track how many installs i have got from each source so i can track my traffic better and buy installs efficiently in future too. Please suggest me something on this. Thanks,

I’ve never used publishedInstall for Facebook, but I can’t see why it would anything more than report to facebook.  For #2, the recommendation would be Kochava’s paid service. That’s what they do.  I don’t know much about them or Tenjin but they seem to offer a similar service.

Rob

Hello Rob,

Thanks for your kind support. I will soon contact kochava customer service then and understand this process in addition to buying paid service.

I will surely post here back so anyone coming later with same issue can get faster help too.

Thanks again,

For Facebook you would use the Facebook plugin and call it’s publishInstall() API call… 

local facebook = require("plugin.facebook.v4") facebook.publishInstall()

In addition to Kochava, there is also the Tenjin plugin which handles attribution as well. I believe you have to have a paid plan with Kochava to use attribution. Kochava’s free account is analytics only. Just to be clear, all three of these plugins are free in the Corona Marketplace but any paid accounts is with the vendor.

Rob

Hello Rob, Thanks for the reply. I still have a few doubts. 1. For facebook publishInstall, i have seen and using this in my game. Does it track all type of install coming from any third party or it will track only those installs which are coming from fb Ads. I was confused wirh this because i cannot see the console where it lists all the Ad providers like Kochava, applovin, appodeal etc etc 2. My main target is to pay third parties for getting installs and all i want is to track how many installs i have got from each source so i can track my traffic better and buy installs efficiently in future too. Please suggest me something on this. Thanks,

I’ve never used publishedInstall for Facebook, but I can’t see why it would anything more than report to facebook.  For #2, the recommendation would be Kochava’s paid service. That’s what they do.  I don’t know much about them or Tenjin but they seem to offer a similar service.

Rob

Hello Rob,

Thanks for your kind support. I will soon contact kochava customer service then and understand this process in addition to buying paid service.

I will surely post here back so anyone coming later with same issue can get faster help too.

Thanks again,