Anybody using AppLovin ad network?

Hi guys,

I started experimenting with applovin ad network (banner or fullscreen) and so far the integration is really easy (the ad look like Charboost…not as good but decent). I am wondering if anybody is actually using on a live app and what of type results you are getting. I also have couple questions if you know:

1- How to pause the ad? I cannot see anyway to do it from their dashboard.

2- I did click on some ads and downloaded the apps (I think 3 times) but I only saw 1 install (which was $2.5 so not too bad!)

3- The doc talks about listeners but unfortunately the link of the Github for the Corona implementation  is down (no files there) Anybody played with the listerners (ie finding out when the ad is displayed or show an error…so I can switch network like Revmob)?

I am looking at some ad options for my next game (in addition to Revmob) and would love to hear any experience with Applovin.com

THANKS

Mo 

Nobody?

:frowning:

Mo

I have tested them and they worked fine except the refresh of the banners didn’t work.

Got an answer recently that they have dropped support for Corona.

Hey Mo,

Hope you’re doing well! I just wanted to take a second and answer a few of your questions.

  1. There’s no way to disable our advertisements via our UI. If you’re interested in disabling our advertisements, you must remove our SDK or utilize a mediator (such as: Adwhirl and etc).

  2. Most of our campaigns are CPI (cost-per-install) based. So you will need to install the application(s) to achieve revenue. It’s weird that it only counted one install, when you installed 3 applications though. I’m assuming the two other applications, you’ve had installed on your device at one point, and that’s why the installs weren’t counted.

  3. Our team has actually stopped supporting the Corona plugin. We’re doing a lot of big things on our end, and with a limited a team we’ve had to refocus some of our efforts. There are simply not enough Corona publishers, on our end to justify the support.

If you’re interested in testing AppLovin, even though you’re on a Corona framework. Feel free to make a plugin with native extensions which works with our AppLovin SDK.

Let me know if you have any additional questions. Feel free to contact me directly as well via e-mail (rafael@applovin.com). Since i’m always around, I can answer your questions pretty quickly :).

Best,

Rafael Vivas

rafael@applovin.com

@ubj3d: THANKS! It is a shame that the ApplLovin dropped Corona but I understand that what happened when there is not enough demand.

@Rafael: Thanks for taking the time. I appreciated. Yes it is really too bad since it was really easy to implement! I hope you can reconsider since Corona dev are really desperate for more ad network to choose from. Maybe allow more time for people to learn about you and have some success stories of Corona + AppLovin. I also urge all Corona devs here who need to add a ad network to take a look at AppLovin. But I again I would fully understand that you have to pick and choose carefully where to focus your time.

I had a question about listener since if the device do not have an internet connection (ie.plane) my game just hang. But it seems that if you are not going to continue support for Corona then I could be a moot point. 

Again thank you for your time.

Just to add a bit off-topic.

If Corona Labs made the Enterprise feature for developing plug-ins available to Pro users, we would now have much more plug-ins.

I first would make a few ones (Leadbolt, Chartboost, AppLovin, AppBrain…).

Regards,

Damir.

+1!! Especially Chartboost! Of course I let the pro here make it since I have no clue on how to use pluggins!

Mo

@LaridGames - No worries! I’ve went ahead and shared your feedback internally. If we decide to start supporting our Corona plugin again, i’ll make sure to write a post about it here personally :).

Let me know if you need anything else.

Cheers,

Rafael Vivas

rafael@applovin.com

@Rafael86: THANKS! That’s very nice of you. I think many new comers (starter) will be interested in having a great ad network like Applovin since they can longer monitize with in-app.

Just quick question about anyway to listen to ad receive,not received and error using Applovin. I realize that may not be an issue anymore but I am curious if the current Corona/Applovin has such a listener?

Thanks.

Mo

Nobody?

:frowning:

Mo

I have tested them and they worked fine except the refresh of the banners didn’t work.

Got an answer recently that they have dropped support for Corona.

Hey Mo,

Hope you’re doing well! I just wanted to take a second and answer a few of your questions.

  1. There’s no way to disable our advertisements via our UI. If you’re interested in disabling our advertisements, you must remove our SDK or utilize a mediator (such as: Adwhirl and etc).

  2. Most of our campaigns are CPI (cost-per-install) based. So you will need to install the application(s) to achieve revenue. It’s weird that it only counted one install, when you installed 3 applications though. I’m assuming the two other applications, you’ve had installed on your device at one point, and that’s why the installs weren’t counted.

  3. Our team has actually stopped supporting the Corona plugin. We’re doing a lot of big things on our end, and with a limited a team we’ve had to refocus some of our efforts. There are simply not enough Corona publishers, on our end to justify the support.

If you’re interested in testing AppLovin, even though you’re on a Corona framework. Feel free to make a plugin with native extensions which works with our AppLovin SDK.

Let me know if you have any additional questions. Feel free to contact me directly as well via e-mail (rafael@applovin.com). Since i’m always around, I can answer your questions pretty quickly :).

Best,

Rafael Vivas

rafael@applovin.com

@ubj3d: THANKS! It is a shame that the ApplLovin dropped Corona but I understand that what happened when there is not enough demand.

@Rafael: Thanks for taking the time. I appreciated. Yes it is really too bad since it was really easy to implement! I hope you can reconsider since Corona dev are really desperate for more ad network to choose from. Maybe allow more time for people to learn about you and have some success stories of Corona + AppLovin. I also urge all Corona devs here who need to add a ad network to take a look at AppLovin. But I again I would fully understand that you have to pick and choose carefully where to focus your time.

I had a question about listener since if the device do not have an internet connection (ie.plane) my game just hang. But it seems that if you are not going to continue support for Corona then I could be a moot point. 

Again thank you for your time.

Just to add a bit off-topic.

If Corona Labs made the Enterprise feature for developing plug-ins available to Pro users, we would now have much more plug-ins.

I first would make a few ones (Leadbolt, Chartboost, AppLovin, AppBrain…).

Regards,

Damir.

+1!! Especially Chartboost! Of course I let the pro here make it since I have no clue on how to use pluggins!

Mo

@LaridGames - No worries! I’ve went ahead and shared your feedback internally. If we decide to start supporting our Corona plugin again, i’ll make sure to write a post about it here personally :).

Let me know if you need anything else.

Cheers,

Rafael Vivas

rafael@applovin.com

@Rafael86: THANKS! That’s very nice of you. I think many new comers (starter) will be interested in having a great ad network like Applovin since they can longer monitize with in-app.

Just quick question about anyway to listen to ad receive,not received and error using Applovin. I realize that may not be an issue anymore but I am curious if the current Corona/Applovin has such a listener?

Thanks.

Mo

Hi If someone is interested in implementing applovin (i have good experience with interstitials)

let me know and i can post a LUA Source to implement without plugin (its a simple applovin.lua)

as corona is not officially supported from applovin, we may help here each other to improve that applovin.lua with future features

greets

chris

Guruk, that would be really sweet. I just googled for “corona applovin” and found this thread and that you actually posted this yesterday.

I’d highly appreciate if you could share your code.

Thanks

/Andreas

i did put it already here

http://forums.coronalabs.com/topic/44315-applovin/

please share any experience and updates.

best luck and success

thanks

chris