As the title.
Hi @harveykky,
This can be done with the “object:setValue()” function. Note that the value passed will not adhere to the stepper’s minimum or maximum value. For example, if the stepper has a maximum value of 10 and you pass 20 as the value parameter, the stepper’s value will be 20. Thus, you should only pass in a value integer that is within range of your stepper’s minimum and maximum values, if defined.
[lua]
myStepper:setValue( 5 )
[/lua]
Take care,
Brent
P.S. - for some reason, this function is not linked up in the documentation. I’ll fix that shortly.
Hi @harveykky,
This can be done with the “object:setValue()” function. Note that the value passed will not adhere to the stepper’s minimum or maximum value. For example, if the stepper has a maximum value of 10 and you pass 20 as the value parameter, the stepper’s value will be 20. Thus, you should only pass in a value integer that is within range of your stepper’s minimum and maximum values, if defined.
[lua]
myStepper:setValue( 5 )
[/lua]
Take care,
Brent
P.S. - for some reason, this function is not linked up in the documentation. I’ll fix that shortly.