Anyone else having issues after the Tahoe upgrade?

Since the upgrade, I’ve been running into several frustrating issues, some minor and others more disruptive to my workflow:

  • Simulator Console: The console output is unreadable. Logs are present but seem to be obscured by a visual layer, likely due to the new Liquid Glass effect.
  • Audio Playback: Mono audio no longer plays; only stereo output works in the Simulator.
  • iOS Logging: All iOS logs appear as <private>, except for plugin NSLog outputs, which display normally.
  • [Fixed in 3725] iOS app signatures were being corrupted (get-task-allow).

Is anyone else encountering these issues or other odd behaviors since the update?

Thanks for sharing your feedback! I’m having issues with Native builds on Tahoe using a version of Xcode prior to 26, and I’ve since reinstalled Sequoia so I haven’t had a chance to check the Runtime yet. :sweat_smile:
Building with Xcode 26 on Tahoe is fine, though.

I thought about rolling-back to Sequoia, but sooner or later we will need the upgrade.

I plan on looking at the printing and the console issues myself, but I’m not sure I can do much about the mono audio one. :confused:

I just put in pull request for this

Note: you can still see console log but not with search open (which it is by default)

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Oh, great to know that!

Thanks @Scott_Harrison , and have you experienced any other issues or was that the only one for you?

I still need to look into ios logging issue

On the audio issue, this appears to be a bug from apple?

That search bar has been annoying for a while, as it also prevents it from autoscrolling to the latest line. Would be much better if it was off by default, like almost every other tool that has a “Find” function.

@alanFlickGames in my pull request I turn it off by default

Also here is fix for iOS/tvOS logging, waiting for review of these fixes

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