Hi everyone,
I’ve been looking into using Flurry to log items in my game and was wondering if anyone can give me some info on it as there doesn’t seem to be very much out there, even on the Flurry site itself.
I looked at the sample here on this site and it seems extremely basic. Is flurry built into Corona? From the sample it seems all you need is a line for the require, one for init.analytics and then one for each event you want to log. There doesn’t even seem to be an analytics.lua file required. Is it really this simple?
Also I looked at the demo on the Flurry site. I saw a ton of data logged such as session length, frequency, lifecycle, retention etc. Are these features all collected by default? The analytics.logevent is just to log any extra events that you want to track yourself (such as passing a level, player death etc)?
An finally, is Flurry even worth using? Thanks for any comments. [import]uid: 31262 topic_id: 20334 reply_id: 320334[/import]