Anything like a non-native textField out there?

Hi.

I don’t really like the native widgets such as a textField.

They stay on top inconveniently, are hard to customize and generally tend to have a life of their own in composer etc. 

So I was thinking I’d fix a full lua module to emulate this functionality. Nothing too fancy, as for most game use cases there’s no need for e.g. copy paste, but fully customizable and consistent with how other widgets behave.

It will take some logistics though, so I was wondering if there has been something like this already? 

Check neweditfield widget
https://forums.coronalabs.com/topic/42597-widgetneweditfield/

That’s what I was talking about. I’ll have a closer look at this.

Thanks!

Jason Schroeder made one and I made one.  There may be others.  Sorry, I don’t have links at this time.

PS

Here is a link to mine: https://github.com/roaminggamer/RG_FreeStuff/blob/master/AskEd/2015/07/nativeTextfieldWin/RGEasyTextField.lua

It was meant to ‘replace’ the text field in systems that didn’t support them at the time (Win and OSX).  I didn’t maintain this code because Win and OSX now support text fields.

Note: I think Jason’s was better.  I still don’t have a link to it.

Check neweditfield widget
https://forums.coronalabs.com/topic/42597-widgetneweditfield/

That’s what I was talking about. I’ll have a closer look at this.

Thanks!

Jason Schroeder made one and I made one.  There may be others.  Sorry, I don’t have links at this time.

PS

Here is a link to mine: https://github.com/roaminggamer/RG_FreeStuff/blob/master/AskEd/2015/07/nativeTextfieldWin/RGEasyTextField.lua

It was meant to ‘replace’ the text field in systems that didn’t support them at the time (Win and OSX).  I didn’t maintain this code because Win and OSX now support text fields.

Note: I think Jason’s was better.  I still don’t have a link to it.