APK is 6.94MB even when app is completely empty? Why?

My apps would get warnings for APK sizes being large when I ran app analyzers on them.  They are not to big, ~15mb, but then last night I made a real small app, much smaller then my past apps, and it was still 12mb.

I just ran a test right now of a barebones “App” if you could even call it that.  It was just the build.setting(no plug ins BTW the google play plugin ads ~1.8MB by itself), config.lua, and main.lua(Which I erased everything, so a blank lua file), and when I build it, the APK was 6.94MB.  Why is Corona adding so much to the app size and is it possible to have a smaller APK file?

Because the core of the SDK is always added to the APK whether you use it or not.

You right, but it should be more optimized, eg. in apk we can find 1,2 MB graphics assets as facebook logo, ouya icon, etc. Also when we don’t use sounds we probably don’t need OpenAL libraries (790 kB), when we don’t use gameNetwork, we don’t need gameNetwork library (210 kB), etc.

Because the core of the SDK is always added to the APK whether you use it or not.

You right, but it should be more optimized, eg. in apk we can find 1,2 MB graphics assets as facebook logo, ouya icon, etc. Also when we don’t use sounds we probably don’t need OpenAL libraries (790 kB), when we don’t use gameNetwork, we don’t need gameNetwork library (210 kB), etc.