App Approval Question - Apple

I submitted my App at 3:59pm on November 29, 2015 and I just received notice that Apple has approved and the app is available for sale.   The status changed from waiting for review to under review this morning and then changed to approved for sale a few minutes ago.   I checked the store and it isn’t out there.   The email did say it could take 24 hours to hit the store.

Seems like in one of the posts I read where you should reset the “release date” to the date it is available on the store so that you have longer to be on the new games list.

The Available Date in iTunes connect says December 6, 2015 but I can find the Release Date.

Does any one know where I can reset the Release Date?

If you want to check out my app it is called:  Bumper Doggle

https://itunes.apple.com/us/app/bumper-doggle/id1052606379?ls=1&mt=8

Thank you Rob, Brent, HappyMongoose and Roaming Gamer and all the others that helped me with this project.   I appreciate all of you.

Thanks

Lori

I just noticed they did not put out the “trailer video”.  I am missing the one for iPhone 6.  

Do you have to have one for all versions of phones before they use any of them?

If I create one for iPhone 6, how do I get it out there now that it is approved?

Thanks

Lori

Lori,

Congrats!   Getting an app out can be a major-major headache.  It shows great perseverance on your part, and I am happy to see you got-er-done.

I watched your trailer and I like the transitions you used; they are creative!

Good luck, I hope your app does well.

Bob 

Thank you!

Congratulations on getting your game out there, I’ve rated the game in the store for you  :slight_smile:   

One thing I noticed (I’m not sure if it was supposed to happen or not):  

I went into the settings screen before playing the game itself, and after a few seconds a native.showAlert() suddenly appeared which said “success” or something like that.

THANK YOU!

It isn’t supposed to happen but it is.  I don’t know where it is coming from.  I was thinking the App Store it looks like the success you get when your purchase goes through.

I hadn’t made a purchase, and I’ve never seen the App Store do that before so if I had to guess I’d say there’s maybe a forgotten call in your code somewhere. It’s only a minor thing though so I wouldn’t be too worried about it, and just fix it in an update.  

If you’re trying to find where it is, try navigating to your project folder in Finder and then typing in “success” in the search bar:

7LuQbsT.png

This should show you all the files in that folder which have the word success in them.  

Open them all up, most text editors should let you do something like Ctrl+Shift+F to search all open files (Sublime Text definitely does). Search for the word “success” again, and hopefully that should lead you to where the native.showAlert() call is coming from. I’m 99% sure the message in the alert was the word “success” - if it’s something slightly different then obviously you’ll need to search for that instead.

I believe it is in the IAP I’m using.   The code says if connection is may “Success!”.  So it shouldn’t hurt anything.

I’'ll keep a list and fix it with an update.

Thanks

I just noticed they did not put out the “trailer video”.  I am missing the one for iPhone 6.  

Do you have to have one for all versions of phones before they use any of them?

If I create one for iPhone 6, how do I get it out there now that it is approved?

Thanks

Lori

Lori,

Congrats!   Getting an app out can be a major-major headache.  It shows great perseverance on your part, and I am happy to see you got-er-done.

I watched your trailer and I like the transitions you used; they are creative!

Good luck, I hope your app does well.

Bob 

Thank you!

Congratulations on getting your game out there, I’ve rated the game in the store for you  :slight_smile:   

One thing I noticed (I’m not sure if it was supposed to happen or not):  

I went into the settings screen before playing the game itself, and after a few seconds a native.showAlert() suddenly appeared which said “success” or something like that.

THANK YOU!

It isn’t supposed to happen but it is.  I don’t know where it is coming from.  I was thinking the App Store it looks like the success you get when your purchase goes through.

I hadn’t made a purchase, and I’ve never seen the App Store do that before so if I had to guess I’d say there’s maybe a forgotten call in your code somewhere. It’s only a minor thing though so I wouldn’t be too worried about it, and just fix it in an update.  

If you’re trying to find where it is, try navigating to your project folder in Finder and then typing in “success” in the search bar:

7LuQbsT.png

This should show you all the files in that folder which have the word success in them.  

Open them all up, most text editors should let you do something like Ctrl+Shift+F to search all open files (Sublime Text definitely does). Search for the word “success” again, and hopefully that should lead you to where the native.showAlert() call is coming from. I’m 99% sure the message in the alert was the word “success” - if it’s something slightly different then obviously you’ll need to search for that instead.

I believe it is in the IAP I’m using.   The code says if connection is may “Success!”.  So it shouldn’t hurt anything.

I’'ll keep a list and fix it with an update.

Thanks