here is what i got in the rejection:
iPhone 5 Optimization Requirement - Your binary is not
optimized for iPhone 5. As of May 1, all new iPhone apps and app updates
submitted must support the 4-inch display on iPhone 5. All apps must include a
launch image with the -568h size modifier immediately following the portion
of the launch image’s filename. Launch images must be PNG files and located at
the top-level of your bundle, or provided within each .lproj folder if you
localize your launch images. Learn more about iPhone 5 support and app launch
images by reviewing the iOS
Human Interface Guidelines and iOS
App Programming Guide.
I am having trouble figuring out exactly what resolution i am supposed to have with Which filenames…
I have 1 set of code for my app that scales for all devices and screen sizes… So i typically dont use the default.png files. now it seems i have to. So can someone help me out with the basics of how i need to define these and at what screensizes for each file i need.
thanks