Hi All,
I’m running into a circumstance where my current project works fine in the simulator and appears to build correctly but when I place the build onto an iOS device (iPhone 3, 4S or 1st Gen iPad) it fails to open.
Does anyone have any thoughts as far as how I should approach solving this challenge?
To be more specific, when I press the icon to launch the app, I get a very quick black screen as if the app is attempting to open but then almost instantly the device goes back to the “desktop” (sorry, spacing on what one would call the “desktop” of a mobile device…)
I’ve had this happen periodically in the past and it’s always sorted it’s self out (either by working on at least one of the three devices or by just powering on with my work and then later builds working fine). At this point the app fails on all three devices and as I get closer to completion I guess I find this more concerning as far as the possibility of the app not working on hardware.
Thanks for any tips anyone has regarding what they think could be an issue or ideas as far as how to continue investigating this.