App crash at start with XCode5 and iOS simulator

This is driving me crazy. I don’t know exactly what is wrong, and I already lost some hourse searching the internet for a solution.

I have installed XCode5 and iOS7. Every time I try to build with Corona and launch it with the simulator, I get a crash at start.

The report crash I get is this one:

taskgated:

killed com.company.appname because its use of keychain-access-groups entitlement is not allowed (error code -67030)

I already deleted and reinstalled all the provisioning profiles, tried refreshing them inside XCode and nothing seems to work.

Anyone knows what can I do to make the builds work again with the XCode simulator? Thanks!

I’m having the same issue. I tried it with my own app as well as the WidgetDemo sample and the Business sample app that Corona released on Wednesday. The Xcode Simulator crashed instantly upon launch.

Does anyone know what is going on? I’m using Build 1233.

Thank you.

I’m having this exact same problem.

Has anyone found a solution?

We are looking at this but none of us can reproduce the crash problem. Whenever you encounter a problem like this, please try building with the HelloWorld sample app to rule out any changes/errors in your project.

Same issue here with Xcode 5.0.1 on OS X 10.9

Happens when I try running in the simulator using both iOS 7.0.3 and iOS 6.0

I’m using build 2013.1202

Happens with the HelloWorld sample app as well.

This was fixed in daily build 1248 and only affects the Xcode simulator.  You should still be able to build for device.

I also recently installed Maverick and 5.

now when building for device, I’m getting a darkened version of the icon on the device screen on what appears to be install completion. when you click on the darkened icon, it says “installing”. iTunes says “finishing sync” forever.  the console says: <Error>: 0x345000 __DeleteLibrarian_block_invoke: unable to determine evictable space: The operation couldn’t be completed. (LibrarianErrorDomain error 10 - Unable to configure the collection.)

librariand[134] <Error>: ubiquity account is not configured (or is disabled for this client), not creating collection

 <Warning>: Can’t get bundle identifier for process 2024

<Error>: error in _handle_client_request: LibrarianErrorDomain/10/Unable to configure the collection.

it won’t install on iPhone5 or iPad running iOS7.

I’ve even uploaded .ipa version to test flight and tried to install from there. same issue. thanks. I r4ally need to test changes in my app.

p.s., I tried it from the latest daily build. same results.

My Builds are failing now also (device and xcode), but they did work before my vacation in August. The message I get is a {null} over a yellow exclamation mark.

I have been using the free version and building ok for my own-use app trials.

Since then I have installed Maverick, Xcode Version 5.0.1 (5A2053) and  downloaded the 2013 1202 build. I fell back to the  working Corona 2013.1135 (2013.6.3) and that now fails with same issue.

So is it the Xcode upgrade, Maverick or something else I am missing.

Clues are very few …

Anyone know what the {null} message should really mean?

Thanks

What message is in your console log??

Several people have reported that cleaning out your keychain of it’s keys and certificates and provisioning profiles and regenerating all of them seems to have helped.

Rob,

Thanks for the memory jog to check the consule,

The build seemed to be finding old assets that are not used. These are not referenced in the code and therefore test run ok.

I have deleted the assets from the Outlaw project and from the Mac folder. Still failed. So shut down simulator and Outlaw and restarted build after making sure all unused code assets were remove- NOW BUILDING!


Here is the Console

04/11/2013 01:04:08.025 Corona Simulator[6326]: The file sandbox for this project is located at the following folder:
    (/Users/aleccockleNewMacbook/Library/Application Support/Corona Simulator/236-E6D8975B6377F043451D9D9A03E0CCB0)
04/11/2013 01:04:43.723 Corona Simulator[6326]: COMPILE ERROR: Could not complete build because there were compile errors in Lua file (/Users/aleccockleNewMacbook/Library/Application Support/Outlaw/Sandbox/236/Scenes/SwingTally.lua).
 

clearing out my keychain keys appeared to do the trick for me.

(had to regenerate my developer certificate)

oddly, the app crashes on initial load (as triggered by the compiler) but manually launching the app, it doesn’t crash like it was before.

using 2013.1251

I’m having the same issue. I tried it with my own app as well as the WidgetDemo sample and the Business sample app that Corona released on Wednesday. The Xcode Simulator crashed instantly upon launch.

Does anyone know what is going on? I’m using Build 1233.

Thank you.

I’m sorry for the noob question but im relatively new to corona. Im having the same problem. Crash when trying to deploy app to Simulator AND device.

How can I clean the keychain certificates?

Best regards 

You run the “KeyChain Access” app and hunt through there to take care of keys and certificates. 

I’m having this exact same problem.

Has anyone found a solution?

We are looking at this but none of us can reproduce the crash problem. Whenever you encounter a problem like this, please try building with the HelloWorld sample app to rule out any changes/errors in your project.

Same issue here with Xcode 5.0.1 on OS X 10.9

Happens when I try running in the simulator using both iOS 7.0.3 and iOS 6.0

I’m using build 2013.1202

Happens with the HelloWorld sample app as well.

This was fixed in daily build 1248 and only affects the Xcode simulator.  You should still be able to build for device.