I don’t know if this is a crash or a security feature.
What I’m doing is generating about 100 mask/images and saving them with display.save at startup.
In the simulator everything is fine, but on device (iPad 2 iOS 8.3) I can save only 80 of them otherwise the app crashes. I have a timer and from what I’m seeing it requires about 8+ secs to save 80, so I suspect that somehow iOS closes my app when I try to go higher because of inactivity. Is this possible?
Any way for me to avoid or work around this?
Thanks everyone.