Hi,
we’ve got a very strange problem here:
We’re using corona build 2013.1134.
When building with a developer profile, our game runs on all devices iPod4 and up.
Today we released the app on the AppStore and the SD and HD version crashes on the iPad1 … and there ONLY!
The SD version runs on iPod4 and 5, on iPhone 4 and 5 and (in zoom mode) on iPad 2+3+mini.
The HD version runs on iPad 2+3 and mini.
So everything works EXCEPT on iPad1.
Is it the iOS version? I mean, the iPad1 is the only device in our reach that still has iOS5 (5.1.1) installed - all other devices run on iOS6 (or 7).
Crash-Reports say “EXC_BAD_ACCESS”, so I guess something is released too early or loaded too late.
But why is it running fine on iPad1 when building with a dev profile but crashing with the versions loaded from the AppStore?!
thanks in advance for any hints …