App got rejected; [2.1: Apps that crash will be rejected]

Hello, so I uploaded my app a week ago, been waiting for a good reply from apple, I then shockingly got this:

I had a look at the crash log, and I didn’t seem to understand anything from it :\
I would love to know if someone had this issue and resolved it, telling the steps to resolve, and if anyone could help me, I would appreciate :slight_smile: (the game crashes only on iPad reitna, non retina works fine)

crash log

Is the crash log you posted the one from Apple or did you get the simulator to crash on you?

that one was from the simulator,here’s one of apples ( they sent me 3 )

Been waiting for five days to get a response…

Do you have a retina ipad for testing? If not i can give it a test for you, if you add my device via the dev portal or through testflight.

I’ll send this off to Engineering to see if they can make sense of the crash log.

Rob

What version of Corona did you build your app with?

EDIT  Ok, I reread the first post … I didn’t realize the Simulator crashed as well so I’ll assume you used build 2189 to build the iOS app.  I’ll let you know if I need more info.

So the Simulator crash is quite interesting.  Apparently graphics.newOutline() didn’t like something about its inputs.  Would it be possible to put together a simple reproducible case that causes the crash?  It almost certainly relates to a particular image file which we would need to see in order to debug the issue.

So how can I help?

If you could figure out which image crashes the Simulator when used with graphics.newOutline() and send us a small project that crashes that will speed the process of figuring out what’s going on.

Got the problem solved, it seems like I had entered some wrong details using graphics.newOutline() …

Thanks!

Is the crash log you posted the one from Apple or did you get the simulator to crash on you?

that one was from the simulator,here’s one of apples ( they sent me 3 )

Been waiting for five days to get a response…

Do you have a retina ipad for testing? If not i can give it a test for you, if you add my device via the dev portal or through testflight.

I’ll send this off to Engineering to see if they can make sense of the crash log.

Rob

What version of Corona did you build your app with?

EDIT  Ok, I reread the first post … I didn’t realize the Simulator crashed as well so I’ll assume you used build 2189 to build the iOS app.  I’ll let you know if I need more info.

So the Simulator crash is quite interesting.  Apparently graphics.newOutline() didn’t like something about its inputs.  Would it be possible to put together a simple reproducible case that causes the crash?  It almost certainly relates to a particular image file which we would need to see in order to debug the issue.

So how can I help?

If you could figure out which image crashes the Simulator when used with graphics.newOutline() and send us a small project that crashes that will speed the process of figuring out what’s going on.