Everytime I build, the appname in the build UI is set to the folder name of main.lua. Is there a way to set this name in the build.settings or config.lua file? [import]uid: 4596 topic_id: 10073 reply_id: 310073[/import]
This is just a piece of my build.settings file, good luck.
iphone = {
plist = {
UIStatusBarHidden = true,
CFBundleDisplayName = “APP NAME”,
}
}
[import]uid: 16527 topic_id: 10073 reply_id: 36812[/import]
Thanks Rob [import]uid: 4596 topic_id: 10073 reply_id: 36856[/import]
Setting this in the build.settings file does not work. But I personally think it *should* since that would be more appropriate.
I currently have my projects organized like so:
- Project Name (folder)
– Assets (subfolder)
– Source (subfolder)
So the App Name is always “Source” when I build… kind of annoying. [import]uid: 52271 topic_id: 10073 reply_id: 40189[/import]
The code in my original post should work for you. I know I have had to completly re-create my build.settings file in the past due to hidden chars. Maybe try that.
Rob.
[import]uid: 16527 topic_id: 10073 reply_id: 40195[/import]
I’ve recreated the build file several times as well, trying to get this working… but no luck.
I take it that it’s working for you? Your source files are in a folder named differently than your app, and it populates the correct App Name when you build? What OS and build # are you using? [import]uid: 52271 topic_id: 10073 reply_id: 40198[/import]
Yes; the format mentioned above does work for me. My project folder is different than the name “coded” within my build.settings file and I get the correct name when loaded up on the device. ( not the actual “build” file name; that remains either the folder name or whatever you enter in the field at build time. )
I am using Snow Leopard and #484 or #520 at the moment.
[import]uid: 16527 topic_id: 10073 reply_id: 40334[/import]