App not installing on iPhone?

I can run my app perfectly fine in the simulator, but when I go to build it, i build it to my folder and put it in iTunes. Once I put it in iTunes and look in my Apps I see it as “template” and when I try to sync it to my iPhone it says “The application “template” was not install on the iPhone “xxx’s iPhone” because an unknown error occurred (0xE8008001).”

Is it because I’m using the trial? I have the provisioning profile installed on my iPhone and computer, and I even selected the correct one when I built from the simulator…

Any idea? I really need help! [import]uid: 9033 topic_id: 2035 reply_id: 302035[/import]

Hmmm just figured out if I build with the base SDK it works fine, yet building with the game SDK it imports into iTunes as “template”… any idea what’s wrong? Is it just the beta release for now? [import]uid: 9033 topic_id: 2035 reply_id: 5972[/import]

Sorry another post… figured out the problem with anyone else having the same issue… You MUST build to your desktop! I tried building to my project file and it didn’t work :confused: I’m guessing it’s a bug? [import]uid: 9033 topic_id: 2035 reply_id: 5976[/import]

If you are building to your project file, the app executable will be included in your app package when you do another build. I’m assuming iTunes doesn’t like to see another executable inside the app.

-Tom [import]uid: 7559 topic_id: 2035 reply_id: 6128[/import]