App rejection?

Has anyone gotten a recent app rejection with the following?

  1. Launch app
  2. … blah blah.
  3. … blah blah.
  4. No action occurs.

I’ve gone through 3 rejections and I thought it was because I accidentally set a nil value into a string, but I’ve added a ton of error checking and still it gets rejected with the exact same reason.

Everything works 100% fine in all dev and adhoc testing.

I have a suspicion its something to do with the IAP return data, but I have no idea exactly what they are testing to break my app. They haven’t responded to me at all on the resolution center.

Ideas?

So its been suggested that it could be due to differences in some build flags on Xcode.

Has anyone had any issues with this before?

OK! This is embarassing, but very enlightening.

Turns out, TextCandy could not find the symbol for Euro!

So its been suggested that it could be due to differences in some build flags on Xcode.

Has anyone had any issues with this before?

OK! This is embarassing, but very enlightening.

Turns out, TextCandy could not find the symbol for Euro!