Hello
Hope someone can help me in the following questions.
- I’ve got application with graphic resolution 640*400. I’ve opened it in Windows and Mac simulator and checked how it would look on each Android and Mac device. First problem I’ve faced is that results for “myTouch” device were different - in Windows simulator it looks pretty ok, but on Mac the grpahic objects were placed completely incorrectly. Can someone please help me - how this will look in reality as I dont have myTouch-like device to test on?
- Second problem was with how my app was looking on iPhone. In my config.lua I have scale=“zoomEven” and dimensions - 640*400. So when I’ve opened it on Max simulator and checked on the iPhone it was complete mess, while on Android devices it looks ok. Is this a problem in scale and resolution I’m using?
Any help will be really appreciated!!!
Thank you! [import]uid: 31161 topic_id: 10685 reply_id: 310685[/import]
