App resolution - couple of questions

Hello
Hope someone can help me in the following questions.

  1. I’ve got application with graphic resolution 640*400. I’ve opened it in Windows and Mac simulator and checked how it would look on each Android and Mac device. First problem I’ve faced is that results for “myTouch” device were different - in Windows simulator it looks pretty ok, but on Mac the grpahic objects were placed completely incorrectly. Can someone please help me - how this will look in reality as I dont have myTouch-like device to test on?
  2. Second problem was with how my app was looking on iPhone. In my config.lua I have scale=“zoomEven” and dimensions - 640*400. So when I’ve opened it on Max simulator and checked on the iPhone it was complete mess, while on Android devices it looks ok. Is this a problem in scale and resolution I’m using?
    Any help will be really appreciated!!!
    Thank you! [import]uid: 31161 topic_id: 10685 reply_id: 310685[/import]

Hey there,

In my experience it’s best to go for 320 x 480 or 640 x 960 as these are the resolutions for the iPhone, iPod Touch and the myTouch as well.

This is what I use, with zoomEven and my tests (both simulator and device) have been as you’d expect with Corona - which is to say, perfect :slight_smile:

Is there a reason you’re using 640 x 400?

Peach :slight_smile: [import]uid: 52491 topic_id: 10685 reply_id: 38784[/import]

As far as the “myTouch” Corona no longer supports that device so unless you are using an older build of Corona to support devices with Android versions older than 2.2 (and ARMv7 support), I wouldn’t worry about it. The resolution you’re using isn’t a standard resolution (at least not for smartphones supported by Corona) so any scaling is going to have awkward results, particularly when using “zoomEven” on devices with displays that are lower resolution than your target resolution of 640x400. The “zoomEven” scaling will crop content off the edge of the screen in order to fill the entire screen so you may want to try using “letterbox” and see if that works any better. Otherwise you might want to consider a different base resolution for your project. [import]uid: 27965 topic_id: 10685 reply_id: 38788[/import]

Hello
The problem was sovled in very simple manner :slight_smile: - all graphics was updated to 1024*768 resoultion with scale = “letterbox” settings. It only took one day to do this so everything is ok now.
Thank you for your answers guys! [import]uid: 31161 topic_id: 10685 reply_id: 38941[/import]