I bought your application for Android and ran it on my Droid X. It actually runs pretty nice, but is slow to load. I have a few tips to help you optimize you game. The one thing I love is the HD images. It really makes the game pleasing to look at. Nice job! The one thing I didn’t like was the ball was too hard to control. It’s to small and seems impossible to touch. Also, a huge downfall is that your game is 36mb!!! WOW! That is such a huge file size. Normal Android games run from about 3mb-10mb…anything over 10mb, and people start to get mad.
Here’s how to lower your file size:
-Take all of your sound clips and put them into Audacity. Then export them as 16kbps MP3. That will make a normal 1 min song which is normally 3mb, down to 3kb! WOW! Then run all of your sounds as streams, and you will see a huge speed increase.
-Add loading screens to your games so it gives feedback to users that the game hasn’t crashed, it’s just loading. Trust me, it really helps.
-Lastly, your game is way overpriced. At the very least, make it $0.99. No one really buys apps for more than that price. The game you made should actually be free, with advertisements. You will make more money that way on the Android Market. Also you will have the possibility of getting over 10,000 downloads in a few months.
Good luck and I hope this advice helps 
Regards,
Jordan Schuetz
Ninja Pig Studios
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