App Size

I just started making a new app a couple days ago and wanted to test it on my device. At this point in development, my files + assets adds up to less than 100kb. When I built for the iPhone, the app size was about 15 mb. How is this even possible? I understand that the Corona framework needs to be wrapped up in the app, but 15 mb??? I checked out some popular Corona apps in the app store all of which were under 15 mb and had a lot more assets in them. Can someone please tell me whether this is normal when building for testing or not. [import]uid: 7202 topic_id: 7528 reply_id: 307528[/import]

The filesize balloons out because of the various included modules, in particular OpenFeint.

Are you a paid subscriber yet? I think there are optimizations that only paid subscribers get (in particular, not including modules in the build that aren’t being used.) [import]uid: 12108 topic_id: 7528 reply_id: 26731[/import]

Ok thanks. I’m not a paid subscriber yet, so OpenFeint and Physics and those other APIs explain it. [import]uid: 7202 topic_id: 7528 reply_id: 26817[/import]