I have an app that became available on the app store yesterday. After installing the live version, I noticed that the application sounds that are controlled with the “audio” functions do not work after any iAd (with sound) is tapped through. The “media” sounds continue to work fine. I believe that I am losing any audio files that have been loaded to that point and that audio files loaded afterwards work okay. I’ve not done sufficient testing yet to verify that hypothesis yet though. Everything worked fine in offline testing; this has only surfaced when real ads, with sound, are tapped through.
Has anyone else experienced this issue?
Thanks,
Duane