Thanks for the feedback everyone. @Peach, you probably have better things to do than track down these leads as its far more important that you help us all with technical issues. I do appreciate you taking the time out to help on this. 
I did look at both of those sites and they don’t say anything about dropping support for iOS 4.2 in Xcode 4.3. I know that apple likes to hide things, and i’m sure they don’t have a 4.2 simulator anymore, but that doesn’t mean you can’t actually compile armv6 anymore. I’m afraid to install Xcode 4.3 to see for myself because I want to continue to support 4.x devices for my other apps.
@Revaerie: i agree that new features are important, but I don’t why you can’t just have some modules unavailable for older phones. I’ve been in mobile for a very long time, and what i’ve noticed is that if you continue to support older devices, then when everyone else moves to supporting only the new devices, there is a period of time where you can do good business by supporting the people that everyone else has forgotten.
With Corona, I’m not trying to make bleeding edge graphics that require an iPhone 4S…I want to make casual games that are quick to program and widely distributed. Part of the beauty of using a simple SDK like Corona is that I don’t have to worry about all the details of working on all these phones…I leave that to Anscamobile (and I pay them $350 a year to do it for me).
I would hope there is some easy thing that can be done to re-enable 4.x…but I surely wouldn’t want it to be a month long project that eats up developer resources with could be used for better support elsewhere. But if it was just to avoid a week of work or something, i’d rather have it put back in. [import]uid: 122310 topic_id: 22510 reply_id: 90493[/import]