Hi Corona! 
How can I confirm that achievement is really unlocked on Apple servers?
local function requestCallback(event) if event.isError then -- NOTHING else -- IS ACHIEVEMENT REALLY UNLOCKED?? end end gameNetwork.request( "unlockAchievement", { achievement = { identifier = "com.appletest.one\_tap", percentComplete = 100, showsCompletionBanner = true }, listener = requestCallback } )
Tnx !!
G