Thank you for trying to help, Rob -
settings = { plugins = { ["plugin.google.play.services"] = { publisherId = "com.coronalabs" }, }, orientation = { default = "landscapeLeft", supported = { "landscapeLeft" }, }, iphone = { components = {}, plist = { CFBundleDisplayName = "Powerboat", -- CFBundleIdentifier = "com.appledts.GKTapper", -- temporary line for testing! UIAppFonts = { "Knockout-HTF29-JuniorLiteweight.otf" }, --icon image files table CFBundleIconFiles = { "Icon.png", "Icon@2x.png", "Icon-60.png", "Icon-60@2x.png", "Icon-60@3x.png", "Icon-72.png", "Icon-72@2x.png", "Icon-76.png", "Icon-76@2x.png", "Icon-Small-40.png", "Icon-Small-40@2x.png", "Icon-Small-40@3x.png", "Icon-Small-50.png", "Icon-Small-50@2x.png", "Icon-Small.png", "Icon-Small@2x.png", "Icon-Small@3x.png" }, UILaunchImages = { { -- iPad LandscapeLeft ["UILaunchImageMinimumOSVersion"] = "7.0", ["UILaunchImageName"] = "Default-Landscape", ["UILaunchImageOrientation"] = "LandscapeLeft", ["UILaunchImageSize"] = "{768, 1024}" }, }, }, }, android = { supportsScreens = { smallScreens = false, normalScreens = false, largeScreens = true, xlargeScreens = true, }, } }
What’s odd is that the previous version of this app went through fine and so did another app with very similar settings.